Andrii-zvorygin Peak-oil Meeting Transcript — August 22, 2026
Hook: Fear And Distrust Entered Lemuria When Opposite Polarities Merged With Consciousness
Andrii-zvorygin · Peak-oil · August 22, 2026
Summary
Whole Stream Summary The channeling describes how fear and distrust entered Lemurian society when nonphysical entities of opposite polarity merged with the collective consciousness, shifting the state from pure harmony to separation where physical sight replaced inner vision. This ancient event established current human systems, including the chakra structure, while simultaneously planting the illusion that other selves might not have one's best interest at heart, leading to judgment as a form of projection rather than reality. The discussion further explores how assigning weight to activities like games or sports transforms play into a heavy burden of control and competition, whereas choosing different "playing fields" fosters freedom, connection, and the expression of the inner child. Ultimately, the speakers advise that true healing comes from recognizing the importance humans place on illusions, releasing the demand for reality to conform to preferences, and responding to conflict with forgiveness and unconditional love rather than fear-based labelling or aggression. Most Newsworthy Items * The channeling explains that fear and distrust were introduced into Lemurian society when nonphysical entities of opposite polarity merged with the collective consciousness, causing a shift from pure harmony to a state of separation where physical sight replaced inner vision.
Top Newsworthy Developments
- Fear introduced to Lemurian society: The channeling explains that fear was introduced to Lemurian society when nonphysical entities of opposite polarity were attracted to the collective consciousness's open, magical nature, which acted as a beacon for these "moths." These entities interacted with the unaware Lemurians and gradually planted seeds that reduced their states of awareness, eventually causing them to become close-minded without realizing what was happening. The speaker clarifies that while the presence of this opposing awareness is often associated with the Orion group, the actual lineage involved is much older than Orion itself.
- Dawning Ability to Distrust Other Self: The discussion clarifies that the ability to distrust one's own "other self" originated not from a specific external event like theft or harm, but from an internal idea born when the Lemurian collective consciousness merged with non-Lemurian entities. This merging introduced the concept that another self might not have one's best interest at heart, creating the illusion of potential violation without any fixed external action to trigger it.
- Judging Others Is Projection Not Reality: The speaker describes a historical shift where beings evolved from using psychic connection to relying on sight and sound, resulting in a gradual disconnection from their linked "social memory complex" until they became isolated individuals unaware of this loss. This separation allows for the potential of selfishness or negativity to emerge, but the speaker emphasizes that actual intentions are not inherently evil unless proven otherwise, advocating instead for assuming everyone's intent is good while remaining prepared for any eventuality.
- Play Becomes Heavy When We Assign Weight: The chapter explains that when an environment is saturated with dense vibrations like anger or violence, it naturally conflicts with Green Ray-centered play, making it easier to fall into STS energies. The speaker illustrates how assigning weight and gravity to activities—such as treating games as a test of competence where losing feels like humiliation—causes play to cease feeling light and fun.
- Control is one of hidden traps: The discussion highlights how societal norms regarding spiritual topics like past lives and aliens have shifted, while noting that such stigmatization persists in places like Russia for those involved in channeling or seeking help for marital issues. LaCasse reframes play as an exploration of the inner child focused on expression, connection, and humor rather than performance scores, emphasizing that viewing teammates as friends sharing an adventure protects relationships from being subordinated to winning.
- Play Should Help Us Be Freer: The speaker contrasts the escalation of meanness in competitive sports and football hooliganism—citing examples from Millwall and Russia—with a vision where play fosters freedom rather than control. They emphasize that when play becomes heavy, it serves as a catalyst to loosen our need for control, prioritize companions over successful missions, and choose new fields if the current one wounds everyone.
Key Topics & Sections
Meeting Details
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- Andrii-zvorygin
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- Peak-oil
- Date
- August 22, 2026
- Transcript Status
- Machine transcription, lightly cleaned
- Official Source
- View official meeting page
- Agenda Page
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- Original Video
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Related Discussion
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Transcript Notice
This transcript was generated automatically and may contain errors in wording, speaker identification, punctuation, or timestamps.
It is an unofficial convenience copy provided for reading and searchability.
For the official record, refer to the original source materials published by the relevant authority, including the official video, agenda, minutes, and meeting records.
Full Transcript
Fear introduced to Lemurian society
The channeling explains that fear was introduced to Lemurian society when nonphysical entities of opposite polarity were attracted to the collective consciousness's open, magical nature, which acted as a beacon for these "moths." These entities interacted with the unaware Lemurians and gradually planted seeds that reduced their states of awareness, eventually causing them to become close-minded without realizing what was happening. The speaker clarifies that while the presence of this opposing awareness is often associated with the Orion group, the actual lineage involved is much older than Orion itself. This ancient event was part of a co-creative agreement allowing for a full circle resolution of paradoxes when humanity advances to sixth density.
00:00:00 speaker_unknown: Greetings in the loving light of the One Infinite Creator.
00:00:02 SPEAKER_002: I'm Andres Morgan, joined here today with Bill, Ed, and Ashley, and we will be reading this channeling circle message from Lakesh.
00:00:15 SPEAKER_002: All right, and who would like to read?
00:00:22 SPEAKER_002: Bill or Ashley?
00:00:24 SPEAKER_002: I'm queued up.
00:00:25 SPEAKER_002: You're queued up.
00:00:26 SPEAKER_002: Okay.
00:00:26 SPEAKER_002: And remember, this is after the question about the green, gray, and play.
00:00:33 SPEAKER_002: Okay.
00:00:35 SPEAKER_002: Okay.
00:00:36 SPEAKER_002: Fair enough.
00:00:37 SPEAKER_002: Yeah.
00:00:37 SPEAKER_002: So continuing that.
00:00:41 SPEAKER_002: Okay.
00:00:42 SPEAKER_002: All right.
00:00:43 SPEAKER_002: So I'll read Lakesh.
00:00:45 SPEAKER_002: We thank you, our friend.
00:00:46 SPEAKER_002: Is there another question that we might offer our opinion and our perspective on?
00:00:52 SPEAKER_002: Hi, Lakesh.
00:00:53 SPEAKER_002: Thank you for the message on play.
00:00:54 SPEAKER_002: I had a question about...
00:00:56 SPEAKER_002: I hear that fear was introduced to human society during the time of Lemuria, and I'm wondering whether you're able to speak about how that fear was introduced to the Lemurians.
00:01:06 SPEAKER_002: We thank you, our brother, for this very loaded query.
00:01:10 SPEAKER_002: We of Lakesh peer through the layers of time and space and find this moment where the consciousness of those of your Lemurian selves opened a window.
00:01:24 SPEAKER_003: We correct this instrument.
00:01:26 SPEAKER_003: This moment in time, where the consciousness has opened a window.
00:01:31 SPEAKER_003: Your Lemurian selves were very open.
00:01:34 SPEAKER_003: There were very few constraints on their awareness, on what their awareness would receive.
00:01:40 SPEAKER_003: This allowed survival and integration of their magical nature, because they were continuously open in their mind, body, and spirit.
00:01:50 SPEAKER_003: This radiation of beingness is highly attractive to those who are dense.
00:01:54 SPEAKER_003: To those higher densities, to those who are in layers of reality you perceive not, it is as a beacon, as a flame.
00:02:03 SPEAKER_003: And if the flame is bright, the moths will come.
00:02:08 SPEAKER_003: And so there was this moment where we perceive the moth drawing to the flame, and the flame allowing it in.
00:02:16 SPEAKER_003: Those of our opposite polarity would, you would say, were attracted to this emanation of your Lemurian collective consciousness, and although they were unable to become physical and dwell with those of the Lemurian communities,
00:02:34 SPEAKER_003: they could interact with the consciousness, and they did for a time, and planted their seeds along the way,
00:02:43 SPEAKER_003: much the same way that the black widow weaves a most beautiful web to attract the innocent bug, slowly wrapping it up until it does not; it cannot move.
00:02:55 SPEAKER_003: This inception of consciousness was of this nature.
00:02:59 SPEAKER_003: Your Lemurian selves did not know what was happening, nor did they have any fear.
00:03:05 SPEAKER_003: They willfully invited this collective of nonphysical entities into their inner plane space and engaged with them until they gradually reduced their states of awareness, even towards the transition into a more close-minded, close-hearted entity;
00:03:26 SPEAKER_003: they did not realize what happened.
00:03:30 SPEAKER_003: But such is the nature of the Infinite Creator to weave great adventures whereby it should know itself.
00:03:37 SPEAKER_003: And so we acknowledge that, despite all this, at the highest level there was a co-creative agreement to have this dance, so that eventually there might be the full circle moment,
00:03:51 SPEAKER_003: and the resolution of all paradoxes is our brothers and sisters of Ross speak of when we, when you advance to your collective sixth density expression.
00:04:04 SPEAKER_002: Interesting.
00:04:05 SPEAKER_002: So they're saying were these like a service-to-self social memory complex?
00:04:13 SPEAKER_002: They're saying the Orion group came in.
00:04:16 SPEAKER_002: Oh, okay.
00:04:17 SPEAKER_002: Yeah.
00:04:17 SPEAKER_002: Did they mention Ryan specifically, or they just kind of...
00:04:20 SPEAKER_002: I think.
00:04:21 SPEAKER_002: Well, they said the opposite polarity.
00:04:24 SPEAKER_002: The opposite polarity.
00:04:25 SPEAKER_002: Okay.
00:04:25 SPEAKER_003: Fair enough.
00:04:28 SPEAKER_003: Yeah, I would say it's the same villains.
00:04:33 SPEAKER_003: Hmm.
00:04:36 SPEAKER_002: Um.
00:04:37 SPEAKER_002: Ashley, were you channeling this?
00:04:39 SPEAKER_002: Um.
00:04:39 SPEAKER_002: Yes.
00:04:40 SPEAKER_002: And did you have any insights for us?
00:04:46 SPEAKER_002: So, my understanding is that we would say that they are Orion, but the presence of this awareness was much older than that.
00:05:04 SPEAKER_002: I couldn't get a name, so it was even older than Orion.
00:05:12 SPEAKER_002: It would be like Orion's great-great-great-great-great-great-great-great grandfather, or something.
00:05:19 SPEAKER_002: That kind of separation of lineage.
00:05:21 SPEAKER_005: This was earlier and older, and what I was seeing was like a really vast field of like pure crystalline energies, just wafting out in light and love throughout the galaxy.
Lemuria Darkness Blending With Light Pool
The transcript describes a vision of a dark mass with awareness descending and blending with a crystalline light pool, creating a swirling mixture where the inhabitants possessed innocence but lacked wisdom. The speakers confirm that this event initiated current human systems, including the chakra structure and separation from the source, caused by a confusion arising when beings opened their physical eyes to perceive an illusion of light rather than experiencing it through their third eye. This shift created a schism where increased investment in physical sight directly reduced connection to inner vision, likened to a lightning bolt effect that reversed their previous state of pure harmony in darkness. The channeler notes feeling like an observer watching a film during the transmission, receiving emotional impact from the story without fully regaining personal control until the session concluded.
00:05:39 SPEAKER_005: And then I saw like a dark mass with awareness, slowly descending, and slowly mixing with that crystalline pool, until there was a blending of the light pool and the dark pool,
00:06:03 SPEAKER_005: like if you were to pour oil or tar into a bowl of milk, and you see how it changes, how it starts to swirl.
00:06:17 SPEAKER_005: But they had no... they were so innocent, so open.
00:06:25 SPEAKER_005: We wish for that state to return to that state, but it was no wisdom, no wisdom at all.
00:06:32 SPEAKER_005: They had none.
00:06:36 SPEAKER_002: Interesting.
00:06:36 SPEAKER_002: Well, thank you, thank you, Ashley, for that extra depth of perception.
00:06:46 SPEAKER_002: May I ask a further question about that subject?
00:06:49 SPEAKER_002: While you were talking, there I was still—I'm assuming you know—kind of connected, and I felt like I got a huge array of images and a whole story.
00:06:59 SPEAKER_002: Can you confirm that I was seeing what was going on and not imagining it because of the story, Lakesh?
00:07:07 SPEAKER_003: We are those of Lakesh, and we...
00:07:07 SPEAKER_003: Those of LaCasse, and we have been transmitting images, imagery, as we have been sharing our vision of this point in the time-space library.
00:07:17 SPEAKER_003: The instrument has been watching and perceiving these images as a still movie.
00:07:22 SPEAKER_003: So we can confirm that if you are also seeing images, you were connected to the same stream.
00:07:32 SPEAKER_003: So that was Ed.
00:07:35 SPEAKER_002: Ed continues.
00:07:35 SPEAKER_002: Thank you so much for letting me see that.
00:07:37 SPEAKER_002: It was a wonderful story.
00:07:38 SPEAKER_002: It's really choked me up.
00:07:40 SPEAKER_002: So, from what I can tell, that event led to all the systems in play, as we know, being humans now.
00:07:46 SPEAKER_002: The way the chakras work, the way we're cut off from it, and we have to find them.
00:07:49 SPEAKER_002: That all started then, right?
00:07:52 SPEAKER_002: We would agree.
00:07:55 SPEAKER_002: Thank you.
00:07:56 SPEAKER_002: That's opened my mind.
00:07:57 SPEAKER_002: I'm going to spend the next month researching Lemuria.
00:07:59 SPEAKER_002: Thank you ever so much.
00:08:02 SPEAKER_002: We thank you, our beloved brothers.
00:08:05 SPEAKER_002: May I ask a follow-up from your answer to my question before?
00:08:10 SPEAKER_002: Okay, can I just say, sir, about that?
00:08:12 SPEAKER_002: Go ahead.
00:08:15 SPEAKER_002: So sorry, I was typing a message when it's about before, but when... when Ashley was relating the story, yeah, it was like because it's weird when channeling, yeah, like she... when they take over,
00:08:31 SPEAKER_002: it's not like I go back to being me.
00:08:33 SPEAKER_002: It's like I'm back.
00:08:34 SPEAKER_002: I mean, there's like a holding pattern kind of thing, and it's like I'm sitting there, and my consciousness is still kind of at the back.
00:08:42 SPEAKER_007: Yeah, it's like I haven't stepped forward and taken full control of myself again.
00:08:47 SPEAKER_007: So, it's like I'm still linked to the channel between Ashley and the Keshe, right?
00:08:54 SPEAKER_007: So, when they're sending all the messages to her, it's like I get like overspill or like...
00:09:03 SPEAKER_007: I don't know, but it's like I said, it was like watching a film, and it didn't make any sense because, like, from what I can get, from what I got from it, it's like, oh,
00:09:16 SPEAKER_007: it's such a weird way of saying it, right?
00:09:18 SPEAKER_007: But it's like they lived in darkness because they didn't need their eyes, right?
00:09:27 SPEAKER_007: And the process of them opening their normal eyes and taking in light as we see it, rather than light as the third eye sees it, is what gave them the confusion.
00:09:41 SPEAKER_007: Because to them, that place where they didn't actually have light, like photons, like here, was brighter than this, this illusion, and so it led to them having this kind of schism,
00:09:57 SPEAKER_007: this like confusion inside who they were, from actually witnessing the light with eyes rather than experiencing it through their psychic vision, and that's the only way I could describe it.
00:10:11 SPEAKER_007: It was, it was like watching a film, but only getting the emotion out of the story.
00:10:17 SPEAKER_007: If that makes sense?
00:10:19 SPEAKER_007: Is so weird to describe.
00:10:20 SPEAKER_007: Anyway, that's the best I can do.
00:10:22 SPEAKER_007: And honestly, as it was happening, it did almost make me burst into tears because where they were before was so beautiful and harmonious.
00:10:30 SPEAKER_007: It was like the idea of doing something negative didn't even exist.
00:10:37 SPEAKER_007: But it was like they lived in that pure harmony in a place of darkness.
00:10:44 SPEAKER_007: Yes, you know, like... like Ashley said, with no wisdom.
00:10:48 SPEAKER_007: Yeah, but it was like it was like this reverse process of like the more actual light that they could take in, like the more we see with our two eyes at the front,
00:10:56 SPEAKER_007: the more that reversed from the third eye to their actual eyes, and they took in more of the illusion's light.
00:11:04 SPEAKER_007: The more they got cut off from that inner thing.
00:11:09 SPEAKER_007: Honestly, like I said, I can't...
00:11:12 SPEAKER_002: The more they invested into the world they could see with their two eyes, the less connection they had with their third eye.
00:11:20 SPEAKER_002: Yeah, but it was it was like a direct thing.
00:11:22 SPEAKER_002: It was like a lightning bolt.
00:11:25 SPEAKER_002: Have you?
00:11:25 SPEAKER_002: Have you ever seen that movie Galaxy Quest?
00:11:30 SPEAKER_002: Not too long ago.
00:11:32 SPEAKER_002: Wasn't that a comedy?
00:11:34 SPEAKER_002: It was.
00:11:35 SPEAKER_002: It was a Star Trek spoof.
Dawning Ability to Distrust Other Self
The discussion clarifies that the ability to distrust one's own "other self" originated not from a specific external event like theft or harm, but from an internal idea born when the Lemurian collective consciousness merged with non-Lemurian entities. This merging introduced the concept that another self might not have one's best interest at heart, creating the illusion of potential violation without any fixed external action to trigger it. Consequently, this new capacity for distrust became a byproduct of separation and the resulting emotions, rather than being caused by surface-level actions such as gossip or imagined events like stealing a goat. Additionally, the speakers confirm that during their first age, Lemuria was visited only by positive and neutrally aligned entities, with no members of the Confederation of Angels or specialized social memory complexes visiting them at that time.
00:11:38 SPEAKER_002: You know, I remember.
00:11:41 SPEAKER_002: Yeah.
00:11:41 SPEAKER_003: Well, well, the main aliens that took the Galaxy Quest crew aboard—they were really innocent, kind of like you're describing.
00:11:52 SPEAKER_003: Like they didn't know about deception, right?
00:11:58 SPEAKER_007: Yeah, it's like they didn't have...
00:12:00 SPEAKER_007: It's like I think because the fact they didn't see the dangers, they sensed them.
00:12:06 SPEAKER_007: Yeah, that when it came down to seeing things, that led them to think about deceiving and all these other things.
00:12:14 SPEAKER_007: It's like I don't know.
00:12:17 SPEAKER_007: That's the only thing I could describe because, like I said, I didn't get the full picture.
00:12:20 SPEAKER_007: It's like I got... the reflected fragments rather than... yeah.
00:12:27 SPEAKER_007: It's actually to have like... must have actually felt like she was there.
00:12:30 SPEAKER_007: Like it was so... it was proper good.
00:12:32 SPEAKER_007: I'm just saying.
00:12:35 SPEAKER_007: Love you, Ashley.
00:12:36 SPEAKER_007: Thank you so much for letting me kind of be part of experiences like that because it was really magical.
00:12:43 SPEAKER_007: Like, just saying.
00:12:45 SPEAKER_007: Of course, thank you.
00:12:47 SPEAKER_007: Yeah, and I think it's...
00:12:49 SPEAKER_002: Yeah, it's and I think is a valid addition to.
00:12:55 SPEAKER_002: It's fully compatible with what Ashley said.
00:12:58 SPEAKER_002: It's kind of like the teaching that was conveyed by these entities.
00:13:03 SPEAKER_005: Yeah, we're all linked.
00:13:04 SPEAKER_005: It's one circle, one person speaking, but there's like a million other things going on, and we're all interconnected.
00:13:13 SPEAKER_005: Uh huh.
00:13:16 SPEAKER_005: All right.
00:13:18 SPEAKER_002: May I just ask a follow-up from your answer to my question before?
00:13:22 SPEAKER_002: What I understand from what you were saying was that there was an element of something happened which introduced an element of distrust toward this other self.
00:13:32 SPEAKER_002: Did I understand it correctly?
00:13:35 SPEAKER_003: The inception of the collective of consciousness that laid seeds within your Lemurian selves' collective consciousness did breed this new ability to no longer trust the other self.
00:13:48 SPEAKER_003: It, in our view, was not a specific event that caused distrust of self to the other self, but rather the general dawning of this ability to distrust the other self.
00:14:01 SPEAKER_003: That is, that is, that is to say, there needed to be no external action for the other self to now distrust the other self.
00:14:11 SPEAKER_003: Only the illusion that another self would now do something in violation of the self.
00:14:19 SPEAKER_003: May we apologize?
00:14:24 SPEAKER_003: So was this an idea?
00:14:26 SPEAKER_003: Was this like gossip, innuendo?
00:14:28 SPEAKER_002: An idea that somebody, that another self, doesn't have one's best interest at heart.
00:14:34 SPEAKER_003: We would agree with that assessment.
00:14:36 SPEAKER_003: That it was an idea.
00:14:38 SPEAKER_003: An idea is how it would start.
00:14:41 SPEAKER_003: There is no fixed external action that initiated the thought, rather with the merging and inclusion of the collective consciousness that was not of those like your Lemurian selves.
00:14:55 SPEAKER_003: It gave birth to the ability to form this idea of distrust.
00:15:00 SPEAKER_003: There was no one action externally that began this.
00:15:03 SPEAKER_003: You mentioned the gossip, or perhaps imagine an event like the stealing of one's goat, or of the eating of one's fish, or... the looking at one's companion,
00:15:16 SPEAKER_003: but these surface-level actions were not the cause or the catalyst for this external aspect to take root and manifest the separation, and the byproducts of separation—consciousness being distrust and all other emotions and reactions.
00:15:37 SPEAKER_003: Hmm.
00:15:41 SPEAKER_003: Oh.
00:15:41 SPEAKER_003: Um.
00:15:44 SPEAKER_003: So there was no one action.
00:15:48 SPEAKER_003: Okay.
00:15:50 SPEAKER_003: Yes.
00:15:50 SPEAKER_003: Okay.
00:15:51 SPEAKER_003: So yeah, the ability to distrust.
00:15:52 SPEAKER_003: Okay.
00:15:54 SPEAKER_002: Thank you for that.
00:15:55 SPEAKER_002: And then just lastly on this topic, I wanted to ask...
00:15:58 SPEAKER_002: In the same way that those of Egypt and Atlantis and of Americas were visited by social memory complexes such as Ra, El Ra, Quetzalcoatl, the Dilmunians, other than the negative Merians,
00:16:09 SPEAKER_002: other than the negative polarity you mentioned, did they have any social memory complexes, or any higher density beings visit them during their time?
00:16:18 SPEAKER_003: We of the Cash will shock this instrument by revealing that there were no members of social memory complexes of this Confederation of Angels and planets that visited those of Meria.
00:16:29 SPEAKER_003: At that time, in their first age, they were a myriad of positive and neutrally aligned entities that they engaged with.
00:16:38 SPEAKER_003: That they held community with and learned from.
00:16:41 SPEAKER_003: However, in these ages, they possessed still an openness of being, where they could receive the guidance and support of their higher mind to some extent.
00:16:53 SPEAKER_003: Therefore, there was not a significant charge of calling to draw and the specialized support, the specialized guidance that a social memory complex employs when sent from the Confederation.
00:17:07 SPEAKER_003: You may ask us for clarity if you desire on this matter.
00:17:13 SPEAKER_003: No thanks.
00:17:13 SPEAKER_003: What?
00:17:16 SPEAKER_003: Why not?
00:17:17 SPEAKER_002: But all right.
00:17:18 SPEAKER_002: Think I've got enough to chew on, as it were.
00:17:20 SPEAKER_002: But thank you.
00:17:21 SPEAKER_002: I've enjoyed the interaction.
00:17:22 SPEAKER_002: Thank you.
00:17:23 SPEAKER_002: We thank you, our brother, our brothers.
00:17:25 SPEAKER_002: All right.
00:17:29 SPEAKER_002: Um, did we want analysis of anything, or just... well that whole kind of exchange reminded me of the Confederation.
Judging Others Is Projection Not Reality
The speaker describes a historical shift where beings evolved from using psychic connection to relying on sight and sound, resulting in a gradual disconnection from their linked "social memory complex" until they became isolated individuals unaware of this loss. This separation allows for the potential of selfishness or negativity to emerge, but the speaker emphasizes that actual intentions are not inherently evil unless proven otherwise, advocating instead for assuming everyone's intent is good while remaining prepared for any eventuality. The discussion concludes by identifying judgment as a form of projection where one views others as worse than oneself, whereas holding a state of non-judgment and unconditional love allows healing energy to flow naturally between fellow creators.
00:17:38 SPEAKER_003: We're saying that, where they basically say our greatest catalyst is not knowing what the other self's intentions are.
00:17:49 SPEAKER_003: Yeah, that makes total sense.
00:17:54 SPEAKER_007: If they've gone from a place where they've like evolved with a far more psychic connection as the way they communicate to a way that... yeah, they start using sound and seeing instead.
00:18:08 SPEAKER_007: You can see why, like you know, like that would creep its way in insidiously into just how people are.
00:18:17 SPEAKER_007: You know, you're cut.
00:18:18 SPEAKER_007: You're getting more and more cut off from that thing.
00:18:21 SPEAKER_007: Because, like I said at the beginning, one of the things that struck me was it was like as they pulled more into seeing here, yeah, and... and this,
00:18:30 SPEAKER_007: and they cut away more from using the third eye... uh, you could...
00:18:36 SPEAKER_007: It was like, yeah.
00:18:38 SPEAKER_007: Imagine like... like traffic lights turning off one by one, going down the body.
00:18:42 SPEAKER_007: You know what I mean?
00:18:44 SPEAKER_007: Like you could see like... like they were all perfectly like balanced little beings.
00:18:48 SPEAKER_007: You know, like a big stick of light.
00:18:50 SPEAKER_007: You know, but then one turned off, then the next turned off, then the next turned off, the next turned off, until they were us.
00:18:58 SPEAKER_007: You know, and like I said, like I feel like that's...
00:19:00 SPEAKER_007: Said it like I feel like that's the point where that was the fall essentially, you know.
00:19:06 SPEAKER_003: And I wouldn't say what you just said is you said that they're beginning to find out how people are,
00:19:14 SPEAKER_003: but I would qualify that and say they're finding out the potential of people of how they can be, not exactly how they are.
00:19:23 SPEAKER_007: Some... some people are not like that because they were cut off from one another where before they were all linked up, like... like this little mini social memory complex that evolved on its own,
00:19:34 SPEAKER_007: you know, right?
00:19:35 SPEAKER_007: And then, then as they've come more into the illusion, they get more and more cut off from that.
00:19:40 SPEAKER_007: And it's like I could watch each chakra dim, you know, as they progress through the sequence, till they were like us, you know, cut off from it,
00:19:53 SPEAKER_007: and not even knowing that it's there unless we get a teacher to show us, you know.
00:19:58 SPEAKER_007: Yeah, and it was really sad.
00:20:00 SPEAKER_007: It was really like heart-wrenching.
00:20:02 SPEAKER_007: Like I don't know, it was really affected me.
00:20:04 SPEAKER_007: It was really mad.
00:20:06 SPEAKER_003: Well, we always got to remember that not everybody's intentions are negative and evil and selfish.
00:20:13 SPEAKER_003: The potential's there, but that's not the reality.
00:20:17 SPEAKER_003: See, like I feel like the other way.
00:20:19 SPEAKER_007: I actually actively think of everybody's intention being good, unless they give me a reason not to.
00:20:26 SPEAKER_007: Don't get me wrong.
00:20:26 SPEAKER_007: I make sure that I am prepared for whatever eventuality.
00:20:30 SPEAKER_007: You know, knowledge is power in its own right, right?
00:20:33 SPEAKER_007: But I always think of everything being perfect as often as I possibly can.
00:20:40 SPEAKER_007: You know, fair enough.
00:20:41 SPEAKER_002: And I do my best to avoid contemplating other people's intentions because I know it's such an elusive game of make-believe.
00:20:54 SPEAKER_002: Hundred percent, dude.
00:20:54 SPEAKER_002: It's folly.
00:20:55 SPEAKER_007: You can never know what's going on in somebody else's head, whatever way how much you might think it.
00:20:59 SPEAKER_007: Yeah, and that's one of those Socratic things where you know more by knowing how little you know.
00:21:05 SPEAKER_007: You know what I'm saying?
00:21:07 SPEAKER_002: Right.
00:21:07 SPEAKER_002: You know, but can still, you know, if you can see what they're doing and pray for them and love them and find ways to be compassionate to them.
00:21:16 SPEAKER_002: That's it.
00:21:19 SPEAKER_007: That also non-judgment goes a very bloody long way with other people.
00:21:24 SPEAKER_007: You know, like it doesn't matter.
00:21:26 SPEAKER_007: Agreed, me.
00:21:28 SPEAKER_007: Exactly, it doesn't matter what they're doing.
00:21:31 SPEAKER_007: It doesn't matter.
00:21:32 SPEAKER_007: You have compassion and you love them for being a fellow human and a fellow creator.
00:21:36 SPEAKER_007: You know, like...
00:21:36 SPEAKER_007: I don't know, so I see.
00:21:38 SPEAKER_007: It sounds weird.
00:21:39 SPEAKER_007: Yeah, well, that's that's that's...
00:21:42 SPEAKER_007: I agree.
00:21:43 SPEAKER_007: Our contribution, right?
00:21:46 SPEAKER_007: It's how we respond that matters.
00:21:49 SPEAKER_005: That's how healing energy flows naturally when you're holding a state of non-judgment of your other self, of situations, unconditional love.
00:22:03 SPEAKER_007: See, I've always felt like that whole kind of thing about like the whole, you know, judging others thing.
00:22:10 SPEAKER_007: You know, like I always felt like the reason that I was so anti-judgmental is because I judged myself so hard, right?
00:22:20 SPEAKER_007: So... you know, I always thought that, like, you know, I can't view that person as worse than me because that's what they are.
00:22:34 SPEAKER_007: That's what judgment is a lot of times.
00:22:36 SPEAKER_007: It's projection.
00:22:38 SPEAKER_007: Yes, projection.
00:22:39 SPEAKER_007: This is it.
00:22:40 SPEAKER_007: This is it.
00:22:40 SPEAKER_007: Right, exactly.
00:22:41 SPEAKER_007: So, like, you know, I'm not going to ever project that a person is better or worse than me.
00:22:47 SPEAKER_007: You know, I don't...
00:22:48 SPEAKER_007: I don't want to think of others like that.
00:22:49 SPEAKER_007: Everybody is...
00:22:51 SPEAKER_007: It's everyone is the divine.
00:22:54 SPEAKER_007: Yeah, but everyone is that potential.
00:22:56 SPEAKER_007: Potential of beauty.
00:22:58 SPEAKER_007: You know, it doesn't matter what they've done in the past.
00:23:01 SPEAKER_007: Everyone has the potential to end up being a saint.
00:23:05 SPEAKER_007: You know.
00:23:07 SPEAKER_007: Anyway, I'm just gonna stop.
00:23:09 SPEAKER_007: Love you guys.
00:23:10 SPEAKER_007: I don't know.
00:23:10 SPEAKER_007: I'm a bit rambling.
00:23:11 SPEAKER_007: I don't know why.
00:23:13 SPEAKER_007: I think it's because I've just got dumped again.
00:23:15 SPEAKER_007: You get a bit weird.
00:23:16 SPEAKER_007: Anyway, I'm not...
00:23:17 SPEAKER_007: I'm not drinking, so you're all right.
00:23:19 SPEAKER_007: Well, that's good, thank you.
00:23:21 SPEAKER_007: That's okay.
00:23:22 SPEAKER_007: We're holding you in our green ray, big energy hugs for you.
00:23:28 SPEAKER_007: I'm just gonna try and like you know concentrate on the material hand, eh?
00:23:32 SPEAKER_002: You know.
00:23:33 SPEAKER_002: Fair enough.
00:23:34 SPEAKER_002: I do have one thing that maybe you could clarify a little bit.
Support of the labelled group
The speaker addresses the concept of "labelling" a specific group, noting that such labelling often stems from fear and serves as an origin for distrust. The discussion highlights how these labels create divisions rather than fostering understanding, emphasizing that the act of categorizing people in this manner is rooted in emotional reactions like fear. Consequently, the chapter explores the negative consequences of maintaining these distinctions, suggesting that true connection requires moving beyond the impulse to label others based on perceived threats or differences.
00:23:37 SPEAKER_002: You labelled the support of the
Play Becomes Heavy When We Assign Weight
The chapter explains that when an environment is saturated with dense vibrations like anger or violence, it naturally conflicts with Green Ray-centered play, making it easier to fall into STS energies. The speaker illustrates how assigning weight and gravity to activities—such as treating games as a test of competence where losing feels like humiliation—causes play to cease feeling light and fun. This dynamic is identified as a choice made during incarnation, where external events act as catalysts that reveal deeper internal emotional conflicts rather than reflecting the true nature of the activity itself.
00:42:06 SPEAKER_002: So it was this idea: if the avenue itself of play is full of dense vibrations, like murder and... like Grantabad or something.
00:42:22 SPEAKER_002: Yeah, any one of them.
00:42:23 SPEAKER_002: Then, in it, it inherently is at odds with the vibration of a more Green Ray-centered play, and so you can more easily fall into that energy of anger, violence,
00:42:39 SPEAKER_005: and STS because the medium itself is STS.
00:42:44 SPEAKER_005: So that was the other thing shown while I was transmitting.
00:42:50 SPEAKER_005: Yeah, the first thing you described actually was what my dad used to do with us.
00:42:57 SPEAKER_005: Oh, he was like a bully.
00:43:03 SPEAKER_005: Yeah, my mom used to do that sometimes too, but then she caught herself.
00:43:09 SPEAKER_005: Oh, good for her.
00:43:11 SPEAKER_005: It's it's yeah.
00:43:12 SPEAKER_005: In hindsight, I'm really glad that she had that self-awareness to be like, "Wait, what am I doing?"
00:43:17 SPEAKER_005: They have nothing to do with this.
00:43:20 SPEAKER_005: But yeah, I'm sorry.
00:43:22 SPEAKER_005: That's that's really hard.
00:43:23 SPEAKER_005: And but I know it's like a part of the human journey, and I'm sure that if you don't have a good example of what it is to not take your anger out on your children,
00:43:43 SPEAKER_005: then all then all you'll do is perpetuate that when you have kids because your parent did it to you, whose parent did it to them, whose parent did it to them, and on and on.
00:43:56 SPEAKER_005: But thankfully, you, Bill, have broken the cycle, you know, by not having children.
00:44:04 SPEAKER_005: Well, I think even if you did have kids, or I'm sure there's been younger people in your life you've interacted with, and you haven't done that to them.
00:44:14 SPEAKER_005: So that too is breaking the cycle, and even having the awareness that I'm not going to do this to anyone who is younger than me and who relies on me for, you know,
00:44:27 SPEAKER_005: whatever vulnerable position they're in.
00:44:29 SPEAKER_005: You're not going to use them, use them as an emotional punching bag or a mental punching bag.
00:44:37 SPEAKER_005: Oh, I've done that myself.
00:44:38 SPEAKER_005: So I'm not entirely innocent.
00:44:41 SPEAKER_005: Actually, I got really good at it from where I came from.
00:44:47 SPEAKER_005: Well, California.
00:44:48 SPEAKER_005: You don't you don't still do it, do you?
00:44:50 SPEAKER_005: No, no, no, no. Well, at least you've been out of a battle.
00:44:56 SPEAKER_005: My my last girlfriend, when we played like Monopoly or board games, I got so good at them.
00:45:03 SPEAKER_005: I'm like, she hated playing with me.
00:45:06 SPEAKER_005: Oh.
00:45:07 SPEAKER_005: It wasn't fun.
00:45:10 SPEAKER_005: Gotcha.
00:45:11 SPEAKER_005: Okay.
00:45:11 SPEAKER_005: It was fun for me, but not her.
00:45:16 SPEAKER_002: Understandable.
00:45:17 SPEAKER_002: Did they address that point in this channeling?
00:45:22 SPEAKER_002: They were saying make fun of the not-goodness or something like that?
00:45:26 SPEAKER_002: Yeah, yeah, yeah, yeah.
00:45:28 SPEAKER_002: She couldn't hang with that, but like have yeah, definitely like have fun if everything is not like because I guess in games sometimes.
00:45:35 SPEAKER_002: Yes, in games, sometimes that real world things seep in.
00:45:41 SPEAKER_015: Like, oh, it has to be perfect, and you didn't do this right, and you didn't do that right, and you know, you want to control, control, but it's supposed to be fun.
00:45:53 SPEAKER_015: Like, you know, if you're losing, enjoy the losing.
00:45:57 SPEAKER_015: Have fun with it.
00:46:00 SPEAKER_002: And sometimes that's hard.
00:46:02 SPEAKER_002: Oh yeah, nothing easy.
00:46:04 SPEAKER_002: I know my younger son got really good at that.
00:46:09 SPEAKER_002: We had to teach him how to actually try to win.
00:46:13 SPEAKER_002: Oh, because when he was little, like his older brother could not handle losing.
00:46:20 SPEAKER_002: Oh yeah, I'll handle it, and so the younger just decided to get really good at losing.
00:46:27 SPEAKER_002: I'm enjoying it too, and but yeah.
00:46:32 SPEAKER_002: Anyways, but it made his older brother happy.
00:46:39 SPEAKER_002: All right, let's see.
00:46:40 SPEAKER_002: Play becomes heavy when we give it weight.
00:46:43 SPEAKER_002: It was never meant to carry.
00:46:45 SPEAKER_002: An FQ of play and play.
00:46:47 SPEAKER_002: Yeah, that's that's a really big deal.
00:46:52 SPEAKER_002: It's the giving it of the weight.
00:46:54 SPEAKER_002: Yeah, can lead to all of those things that are not play time or play related.
00:47:01 SPEAKER_002: The key teaching is: it is the choice of the incarnation to assign weight and gravity to play that it was never meant to have.
00:47:13 SPEAKER_002: This gives us an important diagnostic question: Has the activity ceased to feel like play because I am asking it to carry something heavier?
00:47:24 SPEAKER_002: Winning may begin to represent competence; losing may feel like humiliation.
00:47:29 SPEAKER_002: A friend's mistake may feel like disrespect.
00:47:33 SPEAKER_002: Being ignored during a mission may activate a deeper feeling of powerlessness.
00:47:38 SPEAKER_002: The external event may be tiny, while the emotional response is enormous.
00:47:44 SPEAKER_002: That difference in scale tells us that something deeper may be involved.
00:47:52 SPEAKER_002: Catalyst reveals what is already within us.
00:47:55 SPEAKER_002: LaQueche describes emotional conflict during games as catalyst.
00:47:58 SPEAKER_002: Games are catalyst.
Games reveal real wounds not create them
The chapter explains that games act as catalysts exposing internal wounds rather than creating them, where emotional reactions like anger often stem from transferring real-world struggles regarding powerlessness or inadequacy into the play environment. Instead of expecting virtual victories to heal these external traumas, the teaching advocates for curiosity and inner investigation using specific questions to identify why a self reacts intensely to game events. This process transforms emotional reactions into useful information, allowing individuals to reclaim their power by understanding that their feelings are about themselves rather than the other person, ultimately leading to the gradual loss of charge for such catalysts as they are processed through meditation and reflection.
00:48:00 SPEAKER_002: Catalyst is an experience that exposes something within consciousness and gives us an opportunity to understand, accept, or transform it.
00:48:09 SPEAKER_002: If the losing of the game or the mission causes great anger, it is the opportunity to reflect on the nature of that anger.
00:48:18 SPEAKER_002: The important question becomes: Is this actually about the game?
00:48:23 SPEAKER_002: LaCasse suggests that people may transfer other struggles into play.
00:48:28 SPEAKER_002: If it is really about the play, or if because some other internal or real-world power dynamic struggle, we sign to the play activities.
00:48:39 SPEAKER_002: Imagine someone who feels powerless at work, unheard at home, or uncertain about their abilities.
00:48:44 SPEAKER_002: A multiplayer game suddenly provides an environment where achievement, control, ranking, recognition, and competence can be measured very clearly.
00:48:53 SPEAKER_002: The game can therefore become emotionally charged far beyond its apparent importance; a failed mission may unconsciously become all these negative things.
00:49:03 SPEAKER_002: The game did not necessarily create those wounds; it revealed them.
00:49:08 SPEAKER_002: Virtual victories cannot resolve every real-world wound.
00:49:14 SPEAKER_002: Yeah, one of the strongest passages in the teaching concerns the attempt to work out real-life frustrations through gaming.
00:49:25 SPEAKER_002: That kind.
00:49:25 SPEAKER_002: Like anxious guys, people bringing those baggages into the play activity, hoping that they might iron them out virtually and get some relief physically.
00:49:35 SPEAKER_002: Yet the attempt often fails.
00:49:37 SPEAKER_002: At the deepest level, one understands the game will not be able to assuage the real-life traumas, pains, and difficulties had.
00:49:45 SPEAKER_002: This is a valuable distinction.
00:49:48 SPEAKER_002: Games can certainly provide relaxation, companionship, competence, imagination, and emotion.
00:49:52 SPEAKER_002: Imagination and emotional release.
00:49:55 SPEAKER_002: Yet they become burdened when they are expected to resolve needs that exist outside the game.
00:50:02 SPEAKER_002: Someone seeking control may need to address where they feel powerless.
00:50:09 SPEAKER_002: Someone desperately seeking victory may need to examine where they feel unsuccessful.
00:50:15 SPEAKER_002: Someone reacting intensely to criticism may need to explore why criticism carries so much emotional charge.
00:50:22 SPEAKER_002: The game can point toward the wound.
00:50:24 SPEAKER_002: It cannot always heal the wound by itself.
00:50:28 SPEAKER_002: The spiritual response is curiosity rather than suppression.
00:50:33 SPEAKER_002: The teaching therefore recommends inner investigation.
00:50:37 SPEAKER_002: There are opportunities for inner work: a moment to pause and journal.
00:50:42 SPEAKER_002: LaCasse proposes two remarkably simple questions: Why did the self become upset over activity X, and why?
00:50:51 SPEAKER_002: And where is the everyday life or experience of the self?
00:50:54 SPEAKER_002: Has this same dynamic of frustration and anger played out?
00:50:59 SPEAKER_002: This changes the approach completely.
00:51:01 SPEAKER_002: Instead of asking who ruined the game, we can ask what this situation reveals in me.
00:51:07 SPEAKER_002: Instead of "why are they so irritating," we can ask "why does this particular behaviour have so much power over my emotional state?"
00:51:15 SPEAKER_002: This is where catalyst becomes useful.
00:51:17 SPEAKER_002: The emotional reaction becomes information.
00:51:20 SPEAKER_002: Yeah, I know for sure.
00:51:22 SPEAKER_002: Like I had a growth period where this was like my main catalyst: figuring out, "Hey, I'm having this emotional response to this person, but why?"
00:51:36 SPEAKER_002: You know, and then going into the deeper aspects, and often finding that it was like feelings of inadequacy or other such things, and then kind of like, you know,
00:51:50 SPEAKER_002: doing the meditation or the soothing work or whatever to help release that.
00:51:55 SPEAKER_002: And now I guess it's been processed and doesn't arise so much, or at all.
00:52:02 SPEAKER_002: The purpose of play is...
00:52:05 SPEAKER_002: Oh, sorry.
00:52:05 SPEAKER_002: Did someone actually?
00:52:08 SPEAKER_005: I was just gonna say that's a great method, and thank you for doing that work.
00:52:14 SPEAKER_005: It's not easy for us to when we have to face what comes up, and like turn it back to ourselves.
00:52:25 SPEAKER_005: But that is the most empowering thing we can do, is to say, "Okay, I reacted, but it's not really about the other person.
00:52:34 SPEAKER_005: It's about me, and how."
00:52:36 SPEAKER_005: And when we do that, though it may hurt in the beginning, in the end, we've put the power in our hands, and said, "Okay, I decided to feel this way,
00:52:50 SPEAKER_005: and I decided to be influenced.
00:52:53 SPEAKER_005: So, how can I understand more about me so that this doesn't happen again?"
00:53:00 SPEAKER_005: And it may happen again, but each time it does happen, the self is able to come out of it more and more, and see the wisdom more and more,
00:53:11 SPEAKER_005: and then it loses its charge completely."
00:53:14 SPEAKER_005: And we're finished with that catalyst for now.
00:53:18 SPEAKER_005: So, thank you for doing the hard work.
00:53:22 SPEAKER_003: Thanks.
00:53:23 SPEAKER_003: And just going over what you just went over, Andre, it's like for me, it's like, why didn't I learn this stuff 50 years ago?
00:53:31 SPEAKER_003: Well, you know, I think it has a lot to do with the increasing vibration of love and light in the world,
00:53:48 SPEAKER_003: and it's just easier to learn those things now than it was fifty years ago.
Control is one of hidden traps
The discussion highlights how societal norms regarding spiritual topics like past lives and aliens have shifted, while noting that such stigmatization persists in places like Russia for those involved in channeling or seeking help for marital issues. LaCasse reframes play as an exploration of the inner child focused on expression, connection, and humor rather than performance scores, emphasizing that viewing teammates as friends sharing an adventure protects relationships from being subordinated to winning. The speaker identifies control—the implicit demand that things must happen exactly as one believes they should—as a primary hidden trap in gaming and life that leads to suffering when applied to independent beings with different priorities. Finally, the dialogue illustrates this dynamic through an anecdote about a pool game at a veterans' group where missing shots was accepted for fun, contrasting it with the frustration of trying to maintain absolute order over unpredictable environments like political leadership roles.
00:53:54 SPEAKER_003: We've got more fourth-density energies blasting us all the time now.
00:54:00 SPEAKER_002: Yep, and it's so much more normal.
00:54:04 SPEAKER_002: Like so many of the things that were like totally weird fifty years ago are like totally normal now, like past lives and aliens.
00:54:13 SPEAKER_002: Like no one even bats an eye about those things anymore.
00:54:16 SPEAKER_002: They're like whatever.
00:54:18 SPEAKER_002: You know, back then they were like, "Oh no, that's the devil," or whatever.
00:54:23 SPEAKER_002: Throw that guy in the funny farm.
00:54:26 SPEAKER_002: Yeah, exactly.
00:54:27 SPEAKER_002: We don't even have those anymore.
00:54:29 SPEAKER_002: They're gone.
00:54:30 SPEAKER_002: Well, that might be a mistake.
00:54:34 SPEAKER_002: Well, I disagree because they still have them in Russia, and they're just used for people who are tired of their wives,
00:54:44 SPEAKER_002: and then anyone who's what do you call it is a channeler or spiritual in any way, things like that.
00:54:57 SPEAKER_002: So it's sad.
00:55:01 SPEAKER_002: Yeah.
00:55:03 SPEAKER_002: The purpose of play is exploration and expression.
00:55:07 SPEAKER_002: After discussing anger and unresolved wounds, LaCasse returns to the original nature of play.
00:55:13 SPEAKER_002: The seeker is encouraged to remind themselves, "This is for exploration, expression, and play."
00:55:19 SPEAKER_002: And more beautifully, "This is supposed to be where my inner child runs wild, jumping and leaping and doing all the wonderful things."
00:55:28 SPEAKER_002: That gives us a positive definition of healthy play.
00:55:31 SPEAKER_002: Healthy play tends to contain exploration, trying things because they are interesting; expression, experimenting with identities, strategies, creativity, or imagination; connection, sharing an experience with another person; humor, allowing absurdity, mistakes, and unexpected outcomes; freedom,
00:55:53 SPEAKER_002: experiencing something without demanding that it validate our worth.
00:55:58 SPEAKER_002: This makes the emotional quality of the experience more important than the scoreboard.
00:56:08 SPEAKER_002: Friendship is more important than performance.
00:56:12 SPEAKER_002: LaCasse then applies this directly to playing with another person.
00:56:17 SPEAKER_002: "They are my friend.
00:56:18 SPEAKER_002: They are my companion in this playing."
00:56:21 SPEAKER_002: This is a profound reframing.
00:56:23 SPEAKER_002: The other player is no longer primarily my teammate who must perform correctly.
00:56:28 SPEAKER_002: They become my friend, with whom I am sharing an experience.
00:56:31 SPEAKER_002: Inexperience, LaCasse continues.
00:56:34 SPEAKER_002: Even if my other self is what you would call not as good at the play, in this way I will help them.
00:56:42 SPEAKER_002: And then goes further.
00:56:44 SPEAKER_002: Let us laugh and use this humor to enjoy the not-goodness of it.
00:56:48 SPEAKER_002: Imagine the difference between these two attitudes.
00:56:51 SPEAKER_002: One says we need to execute this correctly.
00:56:53 SPEAKER_002: The other says we are two friends having an adventure.
00:56:56 SPEAKER_002: And sometimes our spectacular incompetence is part of the adventure.
00:57:01 SPEAKER_002: The second orientation protects the relationship from being subordinated to the game.
00:57:05 SPEAKER_002: Yeah, this is what we were talking about earlier.
00:57:08 SPEAKER_002: Yeah.
00:57:10 SPEAKER_002: Though, though, yeah.
00:57:11 SPEAKER_002: Usually, I use, you know, a boost or what do they call it, handicap to level the playing field.
00:57:18 SPEAKER_002: Right.
00:57:21 SPEAKER_002: Makes it more interesting.
00:57:24 SPEAKER_002: Control is one of the hidden traps.
00:57:29 SPEAKER_002: But yeah, I agree with this.
00:57:31 SPEAKER_002: Like, I went to a pool game on Wednesday at the Legion, which is like a veterans thing, and like they had exactly this attitude.
00:57:40 SPEAKER_002: It was fun night, and people were just having fun and laughing, and it was okay if you missed, you know, and so it was very good attitude,
00:57:57 SPEAKER_002: and it didn't matter if you won or lost.
00:57:59 SPEAKER_002: So it was good.
00:58:02 SPEAKER_002: Control is one of the hidden traps.
00:58:03 SPEAKER_002: LaCasse identifies another layer underneath gaming frustration.
00:58:08 SPEAKER_002: Let us make a big show of it and unravel the idea that all things must be ordered and structured and correct.
00:58:15 SPEAKER_002: The teaching names the underlying tendency directly: for this is control.
00:58:21 SPEAKER_002: A great deal of gaming frustration arises from an implicit demand: things must happen the way I believe they should happen.
00:58:31 SPEAKER_002: My teammate should choose the right strategy.
00:58:33 SPEAKER_002: The mission should succeed.
00:58:35 SPEAKER_002: The group should follow the plan.
00:58:37 SPEAKER_002: Oh my gosh!
00:58:38 SPEAKER_002: Those "shoulds."
00:58:39 SPEAKER_002: The game should be predictable.
00:58:42 SPEAKER_002: Everyone should take the activity as seriously as I do.
00:58:45 SPEAKER_002: Oh no!
00:58:47 SPEAKER_002: That's one of the worst.
00:58:48 SPEAKER_002: Yeah.
00:58:50 SPEAKER_002: Yep.
00:58:50 SPEAKER_002: Multiplayer play places us in an environment containing independent beings with different abilities, temperaments, priorities, and ideals.
00:58:59 SPEAKER_002: The attempt to completely control the environment produces suffering almost automatically.
00:59:05 SPEAKER_002: It's true.
00:59:06 SPEAKER_002: It's true.
00:59:07 SPEAKER_002: We gotta give it some freedom.
00:59:11 SPEAKER_005: Even in our lives, the minute we try to have absolute control over our environment, others' thoughts, opinions, situations, we automatically are in suffering territory.
00:59:25 SPEAKER_002: Yeah, and I was just thinking about like you know how you know being mayor or becoming mayor.
00:59:32 SPEAKER_002: Yeah.
00:59:33 SPEAKER_002: It's like, and especially recently in like 2005, our premier gave like the mayor strong mayor powers.
00:59:41 SPEAKER_002: So so I actually have a lot of power as mayor, and so it's kind of you have to find that balance.
00:59:51 SPEAKER_002: Absolutely.
Choosing Different Playing Fields
The chapter distinguishes acceptance from enduring every environment, teaching that one may release the demand for reality to conform to preferences and instead choose different "playing fields." It uses the metaphor of running barefoot in a field of flowers versus a field of needles to illustrate how some activities naturally generate competition or conflict while others encourage collaboration and creativity. The discussion then shifts to video games as examples of these different fields, noting that while many involve combat (STS), titles like *Animal Crossing*, *Dragon Quest*, and *The Elder Scrolls* offer opportunities for communal missions, open-world exploration, or moral choices where players can act as a "good guy" to save dragons and kingdoms.
00:59:52 SPEAKER_002: Acceptance does not mean enduring every environment.
01:00:00 SPEAKER_002: The alternative LaCasse offers is acceptance: acceptance of the chaos, acceptance of the things not going the way you want.
01:00:07 SPEAKER_002: This does not require continuing indefinitely with every game, every community, or every form of interaction.
01:00:14 SPEAKER_002: That distinction is extremely important.
01:00:16 SPEAKER_002: Acceptance means releasing the demand that reality conform to our preferences.
01:00:23 SPEAKER_002: We may then freely choose what environments we participate in.
01:00:26 SPEAKER_002: This leads to the final teaching.
01:00:29 SPEAKER_002: Sometimes the lesson is to change the playing field.
01:00:33 SPEAKER_002: LaCasse acknowledges that some forms of play naturally encourage behaviours or emotional patterns that a seeker may find painful or spiritually unhelpful.
01:00:45 SPEAKER_002: In that situation, you may simply find another kind of play.
01:00:50 SPEAKER_002: The teaching uses an excellent metaphor.
01:00:53 SPEAKER_002: There is a difference between running barefoot in an open field with flowers and choosing to run barefoot in the field of needles.
01:01:01 SPEAKER_002: You can bring a playful attitude into either environment.
01:01:04 SPEAKER_002: Your environment still matters.
01:01:06 SPEAKER_002: Some gardens reward patience, collaboration, exploration, creativity, or humor.
01:01:11 SPEAKER_002: Others may continually generate competition, aggression, status anxiety, domination, frustration, or interpersonal conflict.
01:01:18 SPEAKER_002: If an activity repeatedly produces the same painful catalyst, even after sincere inner work, the question may eventually change from "How do I become better at tolerating this?"
01:01:28 SPEAKER_002: to "Why am I repeatedly choosing this particular playing field?"
01:01:32 SPEAKER_002: Changing the game is sometimes itself the lesson.
01:01:38 SPEAKER_002: Yeah, it's true.
01:01:39 SPEAKER_002: And while we were on that topic of like the STS games, it is just like most games are like super STS.
01:01:48 SPEAKER_002: It's so hard to find anything that's STO.
01:01:52 SPEAKER_002: I feel like the adventure games are kind of well...
01:02:01 SPEAKER_005: You still do have to farm materials, and to do that, sometimes you have to beat up creatures.
01:02:07 SPEAKER_005: But the idea is like you're exploring an open world.
01:02:11 SPEAKER_005: You go on missions to help villagers, things like that, like Dragon Quest, that has a lot of it.
01:02:21 SPEAKER_005: Still has STS some, but because you're going after things, but it's STO in that your relationship to other selves in the game, for example, open world is communal.
01:02:35 SPEAKER_005: You guys work together to solve storylines and missions, or complete dungeons and things like that.
01:02:43 SPEAKER_005: Or it could be a game like Animal Crossing, where you're supposed to build a civilization, a town, making sure everybody's happy, making sure everything is beautiful and thriving.
01:02:56 SPEAKER_005: And then there's like more physical games, like Just Dance, where you're dancing to music with someone, and you're trying to learn the moves.
01:03:06 SPEAKER_005: So there's... it's not mainstream, but there are a lot of STO-friendly type games out there.
01:03:18 SPEAKER_002: I guess there are those Sims, you know, like different kinds of Sims, like Sim Farm and Sim City, and you know, like you were saying, and some of the open world ones, I guess.
01:03:29 SPEAKER_002: Though, though, in my experience, most of them, you have like a weapon and you're trying to kill things.
01:03:35 SPEAKER_005: That's why I said you've got... it is STS, and that you beat up creatures to get materials, unless it's a Pokemon, in which case your Pokemon are doing the beating up.
01:03:51 SPEAKER_005: But they don't actually die.
01:03:53 SPEAKER_005: Well, they faint.
01:03:54 SPEAKER_005: They faint, and you know, develop partnership with your 2D friend in some form.
01:04:03 SPEAKER_005: So it's just so...
01:04:05 SPEAKER_005: Can I just say right?
01:04:07 SPEAKER_019: You know, in Skyrim, you know those people relied on me.
01:04:11 SPEAKER_019: You know, every time I went to Skyrim, I saved people.
01:04:15 SPEAKER_019: You know, I made the...
01:04:16 SPEAKER_019: I made the... the... the... you know, I'll forget what it's called.
01:04:22 SPEAKER_019: What's a Skyrim?
01:04:24 SPEAKER_019: Skyrim, you know, the computer game.
01:04:27 SPEAKER_019: Skyrim, no, never heard of it.
01:04:29 SPEAKER_019: I've heard of it.
01:04:31 SPEAKER_019: Skyrim, what's like Oblivion, Skyrim, Elder Scrolls, Skyrim.
01:04:38 SPEAKER_019: Yeah, Elder Scrolls.
01:04:40 SPEAKER_019: Okay.
01:04:41 SPEAKER_019: What?
01:04:42 SPEAKER_019: Oh my God!
01:04:42 SPEAKER_019: Seriously, that game, that game is eating like thousands of hours of my life.
01:04:49 SPEAKER_019: No, no, you're joking.
01:04:54 SPEAKER_019: Is it an RPG?
01:04:58 SPEAKER_019: Yeah, I just walk around, like you know, and like the thing I really like about these games, the same with like Fallout games, is you can kind of play it as a good guy,
01:05:06 SPEAKER_019: as a bad guy.
01:05:07 SPEAKER_019: You know, you make choices, and you know, you can go and like slaughter everybody and take all their stuff, or you can, you know, just go and raid dungeons full of monsters,
01:05:17 SPEAKER_019: which you know are hurting people, so you're doing a good thing.
01:05:20 SPEAKER_019: You know, collecting loot and going save dragons and save the kingdom.
01:05:25 SPEAKER_019: You know, or you can go and rob everyone, get everything, and you know, it's a...
01:05:30 SPEAKER_019: You got the full range of 3D choices available.
01:05:33 SPEAKER_019: 3D choices available as the Dragonborn, you know, just great game.
01:05:38 SPEAKER_019: Fair enough.
Play Should Help Us Be Freer
The speaker contrasts the escalation of meanness in competitive sports and football hooliganism—citing examples from Millwall and Russia—with a vision where play fosters freedom rather than control. They emphasize that when play becomes heavy, it serves as a catalyst to loosen our need for control, prioritize companions over successful missions, and choose new fields if the current one wounds everyone. The chapter concludes by noting that in their small town, sports are limited to children's games watched by parents, avoiding the adult tribalism seen elsewhere.
01:05:39 SPEAKER_003: What what I see is kind of like where you and Ashley are kind of taking it to STS kind of thing, really to the far end of the pendulum.
01:05:53 SPEAKER_003: You know, I wouldn't necessarily see a game as with a weapon or whatever, even though I didn't play as that.
01:06:01 SPEAKER_003: What what I what I see from my experience is what the problem is: the levels of competition starts to become even just playing sports and stuff like that;
01:06:14 SPEAKER_003: just competing it becomes to such the level that people start interjecting meanness about it, you know, and once you start getting into that level of meanness, that is kind of when...
01:06:30 SPEAKER_003: Kinda when you start having problems.
01:06:34 SPEAKER_019: Yeah, I totally agree.
01:06:36 SPEAKER_019: My dad, you know, he was like he was used to say, he was never a really big fan of football, but he used to love the riots after.
01:06:46 SPEAKER_019: I mean, you know, he was from Millwall, kind of you know, football thing.
01:06:53 SPEAKER_019: In fact, some of the earliest advice I remember him giving me is like I was like a little kid, and like he was like, yeah.
01:07:00 SPEAKER_019: You know, when you're a kid, I mean, you must have it with probably American football or baseball or whatever.
01:07:03 SPEAKER_019: But you're like, you know, Dad, well, what team do we support?
01:07:07 SPEAKER_019: You know, kind of thing.
01:07:08 SPEAKER_019: And he was like, right, if anyone ever asks you that, son, yeah, you head butt him in the face and you scream "Millwall's" loud as you can.
01:07:16 SPEAKER_019: Wow, Millwall, Millwall—they're like a football team.
01:07:21 SPEAKER_019: You know, they're really violent, kind of like, yeah.
01:07:44 SPEAKER_019: They have this
01:08:53 SPEAKER_002: Well, I heard that they started putting fences in between the different fans from different teams.
01:09:02 SPEAKER_002: Yes, yes, they did that.
01:09:03 SPEAKER_019: They did that in the seventies, I believe, because otherwise it would just be open warfare in the actual stadium.
01:09:11 SPEAKER_019: Wow.
01:09:13 SPEAKER_019: Anywhere there's humans, this can happen and does happen.
01:09:18 SPEAKER_019: Yeah, it is the most like microcosm version of tribalism.
01:09:21 SPEAKER_019: I don't know.
01:09:22 SPEAKER_019: In Canada, you know, that would be totally unheard of.
01:09:26 SPEAKER_019: No, there's somewhere in Canada where it happens.
01:09:28 SPEAKER_019: I'll show you some articles.
01:09:30 SPEAKER_019: Okay.
01:09:31 SPEAKER_019: Can I just say some of the worst football hooliganism is probably like Russia and places like that?
01:09:36 SPEAKER_019: They are like full-scale war and stuff over there.
01:09:40 SPEAKER_019: Really?
01:09:41 SPEAKER_021: I don't know.
01:09:41 SPEAKER_021: I'm not familiar enough with that to comment.
01:09:44 SPEAKER_021: Well, what can I say?
01:09:45 SPEAKER_007: You know, England sets the trend, but then generally, like the rest of the world, kind of picks up the ball and runs with it, you know.
01:09:54 SPEAKER_002: Yeah, I don't know.
01:09:58 SPEAKER_002: I just can't imagine Canadians doing that, you know, because they're just so polite.
01:10:05 SPEAKER_002: Um.
01:10:07 SPEAKER_002: But anyways, okay.
01:10:09 SPEAKER_002: Yeah, I'm not sure "polite" would be the right word for my dad.
01:10:11 SPEAKER_002: Um.
01:10:12 SPEAKER_002: Anyway, love you guys.
01:10:14 SPEAKER_002: Core teaching.
01:10:15 SPEAKER_002: The deepest lesson here may be surprisingly simple.
01:10:18 SPEAKER_002: Play should help us be.
01:10:18 SPEAKER_002: Play should help us become freer.
01:10:20 SPEAKER_002: When play becomes heavy, the heaviness becomes catalyst.
01:10:24 SPEAKER_002: We can examine it.
01:10:25 SPEAKER_002: We can trace it back into our lives.
01:10:27 SPEAKER_002: We can loosen our need for control.
01:10:29 SPEAKER_002: We can laugh at mistakes.
01:10:31 SPEAKER_002: We can remember that our companions matter more than successful missions.
01:10:36 SPEAKER_002: And if the playing field continually wounds everyone running through it, we remain free to choose another field.
01:10:42 SPEAKER_002: The purpose was never to conquer the game.
01:10:45 SPEAKER_002: The purpose was to learn through it, connect through it, and perhaps rediscover something much older—the ability to play freely.
01:10:56 SPEAKER_002: There we go.
01:10:59 SPEAKER_002: Yeah, then.
01:11:00 SPEAKER_002: Then also another thing is that at least here in the small town where I am, the only sports games we have are children's games.
01:11:11 SPEAKER_002: Okay.
01:11:11 SPEAKER_002: So it's and the only audience is their parents and...
01:11:14 SPEAKER_002: Audience is their parents, including the moms.
01:11:18 SPEAKER_002: So you know, there's no...
01:11:20 SPEAKER_002: Oh, look at some.
01:11:21 SPEAKER_002: Well, sometimes depending on mom, a bunch of parents, you know, in the audience.
01:11:30 SPEAKER_002: I don't know.
01:11:31 SPEAKER_002: Maybe chasing the referee down the street.
01:11:34 SPEAKER_002: Yeah, I don't know.
01:11:35 SPEAKER_002: Yeah, maybe they get upset with the referee or something.
01:11:38 SPEAKER_002: I don't know.
01:11:39 SPEAKER_002: I've never...
Confederation advice on importance and illusion
The speaker reiterates a core Confederation doctrine stating that the true issue is not the concept or idea itself, but rather the importance humans place upon it, noting that this attachment creates an illusion where meaning and purpose are assigned to things that ultimately do not matter. This perspective is illustrated through examples of massive energy expenditure on space programmes and weapons due to fear of other nations' intentions, which the speaker argues should be resolved through forgiveness, love, and kindness rather than listening to fearmongers who promote a service-to-self path. The discussion further identifies specific groups that benefit from wars and sacrifice for their own agendas or deities, referencing Talmudic concepts regarding blood sacrifices to appease Baal or Elohim, while distinguishing between service-to-self harvests found in certain religious interpretations and the service-to-others path advocated by the Confederation.
01:11:39 SPEAKER_002: I, you know, I don't engage in sports, so I've never been to one of those games.
01:11:45 SPEAKER_002: But no, it's like the very first part of it.
01:11:48 SPEAKER_003: It says it's not the game; it's the importance you place upon the game, and that's what that's what people get out of whack, right?
01:11:59 SPEAKER_003: You know, and it's... that's constant.
01:12:06 SPEAKER_003: You know, Confederation advice.
01:12:08 SPEAKER_003: They talk about it's not the concept or the idea or whatever thing you're learning.
01:12:13 SPEAKER_003: It's the importance you place upon it.
01:12:17 SPEAKER_003: That's that constant doctrine from Confederation.
01:12:25 SPEAKER_003: It's true.
01:12:26 SPEAKER_003: It's true because it's all an illusion, anyways.
01:12:31 SPEAKER_003: We assign it meaning and we give it life and purpose.
01:12:35 SPEAKER_003: And sometimes that can be taken to a whole other level.
01:12:41 SPEAKER_003: Yeah.
01:12:42 SPEAKER_003: But you know, it's like we're gonna do that, you know, because yeah, that's how Creator experiences itself.
01:12:51 SPEAKER_003: I mean, they got a show on the History Channel about it; it's about you know declassifying secrets, and so after a while the government declassifies things and it's just amazing.
01:13:12 SPEAKER_003: Like when it comes to the space programme and the weapons, and the way people try to protect themselves, it's just so amazing how much energy, effort, the secrecy, the billions of dollars spent, the energy,
01:13:29 SPEAKER_003: all because we can't... we don't know, you know, the other countries' intentions.
01:13:39 SPEAKER_003: It's just a remarkable thing.
01:13:44 SPEAKER_002: And ultimately, it doesn't matter what their intentions are.
01:13:47 SPEAKER_002: We just have to forgive, love, and be kind to one another.
01:13:52 SPEAKER_002: But at the time, it's a pretty big deal.
01:13:56 SPEAKER_002: A lot of energy used.
01:13:58 SPEAKER_002: Yeah.
01:14:00 SPEAKER_002: I guess some people care, but I don't understand why anymore.
01:14:06 SPEAKER_002: Well, that's... that's where you kind of need to...
01:14:09 SPEAKER_002: That's where wisdom comes in.
01:14:11 SPEAKER_002: Just because you don't care doesn't mean other people don't care.
01:14:16 SPEAKER_002: Well, I mean, like I understand.
01:14:18 SPEAKER_002: It's just that I understand the way to win.
01:14:22 SPEAKER_002: The way to win is through this love and kindness, and not listening to the fearmongers.
01:14:28 SPEAKER_002: Because when you listen to them, then you go on the service to self path.
01:14:36 SPEAKER_002: It's that simple, you know.
01:14:38 SPEAKER_002: There's an experience.
01:14:42 SPEAKER_002: Like, yeah, we know of the certain group of people who benefit from wars, you know, right?
01:14:53 SPEAKER_002: And they are and have been constantly promoting them because for their own agenda.
01:15:05 SPEAKER_002: Well, because they see it as a good thing, right?
01:15:09 SPEAKER_002: Their own agenda.
01:15:10 SPEAKER_002: A lot of money.
01:15:12 SPEAKER_002: Well, I mean, even beyond that, you know, for them, it's the loss or the sacrifice to what they see as their gods or whatever.
01:15:24 SPEAKER_003: Um, I don't know how humans can do the loss, but you know... well, it's archons and the other entities.
01:15:33 SPEAKER_003: They certainly seem to be able to do it.
01:15:36 SPEAKER_002: Well, like you know, it says in the Talmud, you know, that since the destruction of the Second Temple,
01:15:43 SPEAKER_002: the way that they make sacrifice in the temple is the shedding of the blood of the goyim.
01:15:50 SPEAKER_002: And so, for them, it's a very straightforward means of appeasing their Baal or whatever it is that they're worshipping, the Elohim or whatever ET thing they're into.
01:16:08 SPEAKER_002: But you know, and the Confederation has explained its self-ideology.
01:16:13 SPEAKER_002: Ah, and the Confederation kind of pins it on the Orion group too.
01:16:18 SPEAKER_002: Yeah, well, if you look through Judaism and you look at the keywords, they say that if you follow it, then you will achieve a service to self harvest, which is you know, and that's fine.
01:16:39 SPEAKER_002: It's just that if we're on the service to others side, then it makes sense to give love and accept everybody, and to follow service to others teachers, not service to self teachers, right?
01:16:54 SPEAKER_002: Yeah.
01:16:55 SPEAKER_002: Yep, that makes sense to me.
01:16:56 SPEAKER_002: Yep.
01:16:57 SPEAKER_002: Yeah, exactly.
01:17:01 SPEAKER_002: All right.
01:17:02 SPEAKER_002: Well, I think we're at nine o'clock now, guys.
01:17:05 SPEAKER_002: We are.
01:17:06 SPEAKER_002: Yeah.
01:17:06 SPEAKER_002: So, I guess we'll do another one of these if LL Research hasn't put out a new one.
01:17:19 SPEAKER_015: Sure.
01:17:19 SPEAKER_015: Yeah.
01:17:20 SPEAKER_015: They should be putting one out though, because of the contemplative retreat.
01:17:24 SPEAKER_015: They should have that transcript of it.
Infinite Love and Light from Adonai
The segment concludes with administrative remarks regarding the availability of transcripts on a podcast hub page at channelingcircle.busprout.com and an invitation for viewers to submit questions for future sessions. The speaker notes that while a dedicated website is currently in progress by Matt, all existing transcripts are accessible via the provided link. Finally, the session closes with a blessing invoking infinite love and light from Adonai, followed by a farewell message to the audience.
01:17:28 SPEAKER_002: Okay, well, we'll do something, and if not, then hopefully either actually Fred or Ed will send us the next session, or the most recent session, and we'll... yeah, yeah.
01:17:40 SPEAKER_002: Thank you for reading these and for finding it worth reading.
01:17:45 SPEAKER_002: Yeah, yeah.
01:17:45 SPEAKER_002: No, they're great.
01:17:46 SPEAKER_002: They're great.
01:17:47 SPEAKER_002: Do you have a website where you have them posted or anything?
01:17:53 SPEAKER_015: Just Matt's going to be working on a website for the transcripts, but I do have them all on a podcast hub page.
01:18:02 SPEAKER_015: That's the channelingcircle.busprout.com.
01:18:07 SPEAKER_015: I'll post a link, but yes, they're all in one place.
01:18:11 SPEAKER_015: Yeah, yeah.
01:18:12 SPEAKER_015: Well, yeah, I meant the transcripts.
01:18:19 SPEAKER_015: Oh, not yet.
01:18:20 SPEAKER_015: Not yet.
01:18:21 SPEAKER_015: Okay, cool.
01:18:22 SPEAKER_015: Introduction.
01:18:23 SPEAKER_015: Yeah.
01:18:24 SPEAKER_015: Well, I'm going to start to remember to write my questions down.
01:18:28 SPEAKER_015: Oh yes, please, please do.
01:18:32 SPEAKER_015: You never know what...
01:18:34 SPEAKER_015: Yeah.
01:18:34 SPEAKER_015: Never know what they'll say.
01:18:37 SPEAKER_015: Yeah, you know, definitely.
01:18:38 SPEAKER_015: Yeah, no, that was, you know, that was pretty good information, I think.
01:18:45 SPEAKER_015: Yeah.
01:18:47 SPEAKER_002: All right.
01:18:47 SPEAKER_002: So as we found you, leave you an infinite love, an infinite light of the Infinite Creator, that all around you and within you, my friends,
01:18:59 SPEAKER_002: go forth therefore rejoicing in that infinite power and infinite peace.
01:19:03 SPEAKER_002: Adonai, moshe baravus.
01:19:07 SPEAKER_002: Adonai, thank you.
01:19:09 SPEAKER_002: Yeah, thank you.
01:19:10 SPEAKER_002: Thank you, guys.
01:19:11 SPEAKER_002: See you next.
Unofficial machine-generated transcript for convenience. Please verify against official source materials for the authoritative record.